import * as THREE from "three"; const v = (x, y, z) => new THREE.Vector3(x, y, z); function mk(geo, mat) { const m = new THREE.Mesh(geo, mat); m.castShadow = true; m.receiveShadow = true; return m; } function box(w, h, d, mat, x = 0, y = 0, z = 0) { const m = mk(new THREE.BoxGeometry(w, h, d), mat); m.position.set(x, y, z); return m; } function quadGeo(a, b, c, d) { const g = new THREE.BufferGeometry(); g.setFromPoints([a, b, c, a, c, d]); g.computeVertexNormals(); const uv = new Float32Array([0, 0, 1, 0, 1, 1, 0, 0, 1, 1, 0, 1]); g.setAttribute("uv", new THREE.BufferAttribute(uv, 2)); return g; } function triGeo(a, b, c) { const g = new THREE.BufferGeometry(); g.setFromPoints([a, b, c]); g.computeVertexNormals(); g.setAttribute("uv", new THREE.BufferAttribute(new Float32Array([0, 0, 1, 0, 0.5, 1]), 2)); return g; } /* thin cap box laid along segment a->b (ridge caps, hip caps, highlights) */ function capAlong(a, b, mat, h = 0.55, w = 1.35) { const len = a.distanceTo(b); const m = box(len, h, w, mat); m.position.copy(a).add(b).multiplyScalar(0.5); const dir = v(0, 0, 0).subVectors(b, a).normalize(); m.quaternion.setFromUnitVectors(v(1, 0, 0), dir); return m; } /* ---------------- roof builders (geometry == measurement source) ------------- */ function gableRoof({ span, len, pitch, oE = 1.5, oG = 1.2, y0, matFront, matBack, capMat, fasciaMat }) { const p = pitch / 12, th = 0.45; const theta = Math.atan(p); const rise = (span / 2) * p; const ridgeY = y0 + rise; const halfH = span / 2 + oE; const slopeLen = halfH / Math.cos(theta); const eaveY = ridgeY - halfH * p; const g = new THREE.Group(); const geo = new THREE.BoxGeometry(len + 2 * oG, th, slopeLen); for (const s of [1, -1]) { const m = mk(geo, s === 1 ? matFront : matBack); m.rotation.x = s * theta; m.position.set(0, (ridgeY + eaveY) / 2 + th * 0.5, (s * halfH) / 2); g.add(m); } g.add(box(len + 2 * oG + 0.3, 0.5, 1.5, capMat, 0, ridgeY + 0.45, 0)); for (const s of [1, -1]) g.add(box(len + 2 * oG, 0.85, 0.4, fasciaMat, 0, eaveY, s * halfH)); const hl = len / 2 + oG; return { g, area: 2 * (len + 2 * oG) * slopeLen, capLf: len, ridgeY, eaveY, ridgeSeg: [v(-hl, ridgeY + 0.5, 0), v(hl, ridgeY + 0.5, 0)], eaveSegs: [ [v(-hl, eaveY, halfH), v(hl, eaveY, halfH)], [v(-hl, eaveY, -halfH), v(hl, eaveY, -halfH)], ], }; } function hipRoof({ span, len, pitch, oE = 1.5, y0, mat, capMat, fasciaMat }) { const p = pitch / 12; const rise = (span / 2) * p; const ridgeY = y0 + rise; const eaveY = y0 - oE * p; const dY = ridgeY - eaveY; const halfW = span / 2 + oE, halfL = len / 2 + oE; const rl = Math.max(0, len - span) / 2; const R1 = v(-rl, ridgeY, 0), R2 = v(rl, ridgeY, 0); const E = [v(-halfL, eaveY, halfW), v(halfL, eaveY, halfW), v(halfL, eaveY, -halfW), v(-halfL, eaveY, -halfW)]; const g = new THREE.Group(); g.add(mk(quadGeo(E[0], E[1], R2, R1), mat)); g.add(mk(quadGeo(E[2], E[3], R1, R2), mat)); g.add(mk(triGeo(E[1], E[2], R2), mat)); g.add(mk(triGeo(E[3], E[0], R1), mat)); for (const s of [1, -1]) g.add(box(2 * halfL, 0.85, 0.4, fasciaMat, 0, eaveY, s * halfW)); for (const s of [1, -1]) { const f = box(2 * halfW, 0.85, 0.4, fasciaMat, s * halfL, eaveY, 0); f.rotation.y = Math.PI / 2; g.add(f); } const hipSegs = [[E[0], R1], [E[3], R1], [E[1], R2], [E[2], R2]]; hipSegs.forEach((s) => g.add(capAlong(s[0].clone().add(v(0, 0.35, 0)), s[1].clone().add(v(0, 0.35, 0)), capMat))); if (rl > 0.1) g.add(box(rl * 2 + 0.4, 0.5, 1.5, capMat, 0, ridgeY + 0.4, 0)); const slopeLen = Math.hypot(halfW, dY); const endSlope = Math.hypot(halfL - rl, dY); const area = 2 * ((2 * halfL + 2 * rl) / 2) * slopeLen + 2 * 0.5 * (2 * halfW) * endSlope; const capLf = rl * 2 + hipSegs.reduce((a, s) => a + s[0].distanceTo(s[1]), 0); return { g, area, capLf, ridgeY, eaveY, ridgeSeg: [R1.clone().add(v(0, 0.6, 0)), R2.clone().add(v(0, 0.6, 0))], eaveSegs: [[E[0], E[1]], [E[3], E[2]]], hipSegs }; } /* ---------------- kit parts ------------------------------------------------ */ function windowUnit(M, w = 3.2, h = 4.4) { const g = new THREE.Group(); g.add(box(w + 0.55, h + 0.55, 0.32, M.trim)); const gl = box(w, h, 0.16, M.glass, 0, 0, 0.12); g.add(gl); g.add(box(w, 0.14, 0.1, M.trim, 0, 0, 0.22)); g.add(box(0.14, h, 0.1, M.trim, 0, 0, 0.22)); return g; } function doorUnit(M, mat, w = 3.1, h = 6.9) { const g = new THREE.Group(); g.add(box(w + 0.6, h + 0.4, 0.3, M.trim, 0, 0.1, 0)); g.add(box(w, h, 0.24, mat, 0, 0, 0.12)); g.add(box(0.5, 0.12, 0.34, M.trim, w / 2 - 0.5, 0, 0.14)); return g; } function put(parent, obj, x, y, z, rotY = 0) { obj.position.set(x, y, z); obj.rotation.y = rotY; parent.add(obj); return obj; } function chimney(M, h, x, z, w = 3.4, d = 3) { const g = new THREE.Group(); g.add(box(w, h, d, M.brick, 0, h / 2, 0)); g.add(box(w + 0.8, 0.6, d + 0.8, M.concrete, 0, h + 0.3, 0)); g.add(box(1.3, 1, 1.1, M.porchRoof, 0, h + 1, 0)); g.position.set(x, 0, z); return g; } function tree(M, s = 1) { const g = new THREE.Group(); const trunk = mk(new THREE.CylinderGeometry(0.45 * s, 0.7 * s, 7 * s, 7), M.trunk); trunk.position.y = 3.5 * s; g.add(trunk); [[0, 9.6, 0, 4.3], [2.1, 7.8, 1.1, 3], [-1.9, 8.2, -0.8, 3.2]].forEach((f, i) => { const fol = mk(new THREE.IcosahedronGeometry(f[3] * s, 1), i === 1 ? M.foliage2 : M.foliage); fol.position.set(f[0] * s, f[1] * s, f[2] * s); g.add(fol); }); return g; } function shrub(M, s = 1) { const m = mk(new THREE.IcosahedronGeometry(1.15 * s, 1), M.foliage2); m.scale.y = 0.75; m.position.y = 0.85 * s; return m; } function mailbox(M) { const g = new THREE.Group(); g.userData.ink = "site"; g.add(box(0.28, 3.6, 0.28, M.trunk, 0, 1.8, 0)); g.add(box(1.5, 0.9, 0.8, M.porchRoof, 0.3, 3.9, 0)); return g; } function pediment(M, mat, span, rise, x, y0, alongZ = false) { const a = alongZ ? v(x, y0, -span / 2) : v(-span / 2, y0, x); const b = alongZ ? v(x, y0, span / 2) : v(span / 2, y0, x); const c = alongZ ? v(x, y0 + rise, 0) : v(0, y0 + rise, x); const mm = mk(triGeo(a, b, c), mat); mm.material = mm.material.clone(); mm.material.side = THREE.DoubleSide; return mm; } function hlFromSegs(M, segs, w = 1.7) { const g = new THREE.Group(); segs.forEach((s) => g.add(capAlong(s[0].clone().add(v(0, 0.35, 0)), s[1].clone().add(v(0, 0.35, 0)), M.hlAmber, 0.7, w))); g.visible = false; return g; } /* translucent wash over the main roof slopes, so the "roof" line-item hover reads as prominently as the ridge/eave bar highlights instead of just a thin edge tint */ function hlRoofWash(M, roof, hip) { const lift = v(0, 0.12, 0); const up = (p) => p.clone().add(lift); const R = roof.ridgeSeg, E = roof.eaveSegs; const faces = [ quadGeo(up(E[0][0]), up(E[0][1]), up(R[1]), up(R[0])), quadGeo(up(E[1][1]), up(E[1][0]), up(R[0]), up(R[1])), ]; if (hip) { faces.push(triGeo(up(E[0][1]), up(E[1][1]), up(R[1]))); faces.push(triGeo(up(E[1][0]), up(E[0][0]), up(R[0]))); } const g = new THREE.Group(); faces.forEach((geo) => { const m = new THREE.Mesh(geo, M.hlFace); m.castShadow = false; m.receiveShadow = false; g.add(m); }); g.visible = false; g.userData.ink = "skip"; return g; } /* ---------------- the three houses ---------------------------------------- */ export function buildGable(M) { const g = new THREE.Group(); const MW = 42, MD = 28, WH = 19, PITCH = 6; const rise = (MD / 2) * (PITCH / 12); const roofF = M.shingle.clone(), roofB = M.shingle.clone(); const roofG1 = M.shingle.clone(), roofG2 = M.shingle.clone(); g.add(box(MW + 1, 1.4, MD + 1, M.concrete, 0, 0.7, 0)); /* foundation plinth */ g.add(box(MW, WH, MD, M.sidingWhite, 0, WH / 2 + 1, 0)); g.add(pediment(M, M.sidingWhite, MD, rise, MW / 2, WH + 1, true)); g.add(pediment(M, M.sidingWhite, MD, rise, -MW / 2, WH + 1, true)); const roof = gableRoof({ span: MD, len: MW, pitch: PITCH, y0: WH + 1, matFront: roofF, matBack: roofB, capMat: M.fascia, fasciaMat: M.fascia }); g.add(roof.g); const roofWash = hlRoofWash(M, roof, false); g.add(roofWash); /* attached garage, gable facing the street */ const GW = 20, GD = 22, GH = 10; const gx = MW / 2 + GW / 2 - 0.2, gz = MD / 2 - GD / 2; g.add(box(GW + 0.8, 1.2, GD + 0.8, M.concrete, gx, 0.6, gz)); g.add(box(GW, GH, GD, M.sidingWhite, gx, GH / 2 + 1, gz)); const grise = (GW / 2) * (PITCH / 12); const gRoofGrp = new THREE.Group(); const gRoof = gableRoof({ span: GW, len: GD, pitch: PITCH, y0: GH + 1, matFront: roofG1, matBack: roofG2, capMat: M.fascia, fasciaMat: M.fascia }); gRoofGrp.add(gRoof.g); gRoofGrp.rotation.y = Math.PI / 2; gRoofGrp.position.set(gx, 0, gz); g.add(gRoofGrp); const pedF = pediment(M, M.sidingWhite, GW, grise, 0, GH + 1, false); pedF.position.set(gx, 0, MD / 2 - 0.01); g.add(pedF); put(g, doorUnit(M, M.garage, 16, 7.6), gx, 4.9, MD / 2 + 0.1); put(g, chimney(M, WH + rise + 5, -MW / 2 - 1.7, -4)); /* porch over the front door */ const px = -8; g.add(box(9.5, 0.9, 5.5, M.concrete, px, 0.45, MD / 2 + 2.6)); [[-4, 2.2], [4, 2.2], [-4, 4.9], [4, 4.9]].forEach((pp) => g.add(box(0.55, 8.6, 0.55, M.trim, px + pp[0], 5.2, MD / 2 + pp[1]))); const pr = box(11, 0.4, 7, M.porchRoof, px, 10.2, MD / 2 + 2.8); pr.rotation.x = 0.12; g.add(pr); put(g, doorUnit(M, M.doorRed), px, 4.45, MD / 2 + 0.12); /* windows */ const F = MD / 2 + 0.1; [-16, -8, 0, 8, 16].forEach((x) => put(g, windowUnit(M), x, 15.6, F)); [-16, 0, 8, 16].forEach((x) => put(g, windowUnit(M, 3.2, 5), x, 6.4, F)); [-14, -4, 6, 16].forEach((x) => put(g, windowUnit(M), x, 15.6, -F)); [-14, 4, 14].forEach((x) => put(g, windowUnit(M, 3.2, 5), x, 6.4, -F)); [-6, 6].forEach((z) => put(g, windowUnit(M), -MW / 2 - 0.1, 15.6, z, -Math.PI / 2)); put(g, windowUnit(M, 2.6, 3.4), gx + GW / 2 + 0.1, 6, gz, Math.PI / 2); /* grounds */ g.add(box(17, 0.14, 30, M.asphalt, gx, 0.08, MD / 2 + 15)); g.add(box(3.4, 0.12, 26, M.concrete, px, 0.07, MD / 2 + 13)); put(g, mailbox(M), px + 5, 0, 41); put(g, tree(M, 1.15), -33, 0, -15); put(g, tree(M, 0.9), 29, 0, -24); put(g, tree(M, 0.75), -31, 0, 14); [-18, -13, -3, 3, 13, 18].forEach((x, i) => put(g, shrub(M, 1 + (i % 3) * 0.18), x, 0, MD / 2 + 2.2)); const area = Math.round(roof.area + gRoof.area); return { group: g, measure: { roofSqFt: area, ridgeLf: Math.round(roof.capLf + gRoof.capLf), facets: 5 }, anchors: { spanA: v(-MW / 2, 0.4, MD / 2), spanB: v(MW / 2, 0.4, MD / 2), peakTop: v(-MW / 2, WH + 1 + rise + 0.6, 0), peakBase: v(-MW / 2, 0, 0), pitchAt: v(-MW / 2 - 1.2, roof.eaveY, MD / 2 + 1.5), }, hl: { ridge: hlFromSegs(M, [roof.ridgeSeg, [v(gx, gRoof.ridgeY + 0.5, gz - GD / 2 - 1.2), v(gx, gRoof.ridgeY + 0.5, gz + GD / 2 + 1.2)]]), eave: hlFromSegs(M, roof.eaveSegs), roof: roofWash, roofMats: [roofF, roofB, roofG1, roofG2], damage: null, }, }; } export function buildHip(M) { const g = new THREE.Group(); const RW = 46, RD = 26, WH = 10.5, PITCH = 6; const roofM = M.shingleWarm.clone(), roofG = M.shingleWarm.clone(), roofS = M.shingleWarm.clone(); g.add(box(RW + 1, 1.2, RD + 1, M.concrete, 0, 0.6, 0)); g.add(box(RW, WH, RD, M.sidingBeige, 0, WH / 2 + 1, 0)); const roof = hipRoof({ span: RD, len: RW, pitch: PITCH, y0: WH + 1, mat: roofM, capMat: M.fascia, fasciaMat: M.fascia }); g.add(roof.g); const roofWash = hlRoofWash(M, roof, true); g.add(roofWash); /* attached hip garage, protruding toward the street */ const GW = 20, GH = 9; const gx = 14, gz = RD / 2 + GW / 2 - 1; g.add(box(GW + 0.8, 1.1, GW + 0.8, M.concrete, gx, 0.55, gz)); g.add(box(GW, GH, GW, M.sidingBeige, gx, GH / 2 + 1, gz)); const gRoof = hipRoof({ span: GW, len: GW, pitch: PITCH, y0: GH + 1, mat: roofG, capMat: M.fascia, fasciaMat: M.fascia }); gRoof.g.position.set(gx, 0, gz); g.add(gRoof.g); put(g, doorUnit(M, M.garage, 15, 7.2), gx, 4.7, gz + GW / 2 + 0.1); /* windows + door on the clear side of the facade */ const F = RD / 2 + 0.1; put(g, doorUnit(M, M.doorBlue), -2, 4.45, F); [-14.5, -11.2, -7.9].forEach((x) => put(g, windowUnit(M, 2.9, 4.2), x, 6, F)); put(g, windowUnit(M, 3.2, 4.2), -19.5, 6, F); [-12, 0, 12].forEach((x) => put(g, windowUnit(M, 3.2, 4.2), x, 6, -F)); [-4, 5].forEach((z) => put(g, windowUnit(M, 3, 4), -RW / 2 - 0.1, 6, z, -Math.PI / 2)); /* backyard shed */ const shed = new THREE.Group(); shed.add(box(10, 6.5, 8, M.sidingGray, 0, 3.25, 0)); const sr = gableRoof({ span: 8, len: 10, pitch: 6, oE: 0.8, oG: 0.7, y0: 6.5, matFront: roofS, matBack: roofS, capMat: M.fascia, fasciaMat: M.fascia }); shed.add(sr.g); shed.add(pediment(M, M.sidingGray, 8, 2, 5, 6.5, true)); shed.add(pediment(M, M.sidingGray, 8, 2, -5, 6.5, true)); put(shed, doorUnit(M, M.doorBlue, 2.6, 5.4), 0, 3.7, 4.1); shed.position.set(-26, 0, -19); shed.rotation.y = 0.35; g.add(shed); /* rear terrace with pergola */ g.add(box(18, 0.3, 12, M.concrete, 4, 0.15, -RD / 2 - 6)); [[-8, -1.5], [8, -1.5], [-8, -10.5], [8, -10.5]].forEach((pp) => g.add(box(0.6, 8.4, 0.6, M.trim, 4 + pp[0], 4.2, -RD / 2 + pp[1]))); for (let i = 0; i < 5; i++) g.add(box(18.5, 0.22, 0.9, M.trim, 4, 8.5, -RD / 2 - 2 - i * 2.1)); /* grounds */ g.add(box(17, 0.14, 13, M.asphalt, gx, 0.08, gz + GW / 2 + 6.5)); g.add(box(3, 0.12, 29, M.concrete, -2, 0.07, F + 14.5)); put(g, mailbox(M), 3, 0, 42); put(g, tree(M, 1.3), -31, 0, 8); put(g, tree(M, 1), 30, 0, -14); [-16, -6, 2].forEach((x, i) => put(g, shrub(M, 1 + i * 0.15), x, 0, F + 1.8)); return { group: g, measure: { roofSqFt: Math.round(roof.area + gRoof.area + sr.area), ridgeLf: Math.round(roof.capLf + gRoof.capLf + sr.capLf), facets: 10 }, anchors: { spanA: v(-RW / 2, 0.4, RD / 2), spanB: v(RW / 2, 0.4, RD / 2), peakTop: v(-(RW - RD) / 2, roof.ridgeY + 0.8, 0), peakBase: v(-(RW - RD) / 2, 0, 0), pitchAt: v(-RW / 2 - 1.5, roof.eaveY, RD / 2 + 1.5), }, hl: { ridge: hlFromSegs(M, [roof.ridgeSeg].concat(roof.hipSegs)), eave: hlFromSegs(M, roof.eaveSegs), roof: roofWash, roofMats: [roofM, roofG, roofS], damage: null, }, }; } export function buildStorm(M) { const g = new THREE.Group(); const FW = 58, FD = 28, WH = 18, PITCH = 5; const rise = (FD / 2) * (PITCH / 12); const roofF = M.shingleStorm.clone(), roofB = M.shingle.clone(), roofW = M.shingle.clone(); g.add(box(FW + 1, 1.4, FD + 1, M.concrete, 0, 0.7, 0)); g.add(box(FW, WH, FD, M.sidingGray, 0, WH / 2 + 1, 0)); g.add(pediment(M, M.sidingGray, FD, rise, FW / 2, WH + 1, true)); g.add(pediment(M, M.sidingGray, FD, rise, -FW / 2, WH + 1, true)); const roof = gableRoof({ span: FD, len: FW, pitch: PITCH, y0: WH + 1, matFront: roofF, matBack: roofB, capMat: M.fascia, fasciaMat: M.fascia }); g.add(roof.g); const roofWash = hlRoofWash(M, roof, false); g.add(roofWash); put(g, chimney(M, WH + rise + 6, 7, 0)); /* rear single-storey wing (the L that makes this a 30-square claim) */ const WGW = 24, WGL = 20, WGH = 10; const wx = -8, wz = -FD / 2 - WGL / 2 + 0.5; g.add(box(WGW + 0.8, 1.2, WGL + 0.8, M.concrete, wx, 0.6, wz)); g.add(box(WGW, WGH, WGL, M.sidingGray, wx, WGH / 2 + 1, wz)); const wrise = (WGW / 2) * (PITCH / 12); const wRoofGrp = new THREE.Group(); const wRoof = gableRoof({ span: WGW, len: WGL, pitch: PITCH, y0: WGH + 1, matFront: roofW, matBack: roofW, capMat: M.fascia, fasciaMat: M.fascia }); wRoofGrp.add(wRoof.g); wRoofGrp.rotation.y = Math.PI / 2; wRoofGrp.position.set(wx, 0, wz); g.add(wRoofGrp); const wPed = pediment(M, M.sidingGray, WGW, wrise, 0, WGH + 1, false); wPed.position.set(wx, 0, wz - WGL / 2 - 0.01); wPed.rotation.y = Math.PI; g.add(wPed); [-6, 6].forEach((dx) => put(g, windowUnit(M, 3, 4), wx + dx, 6, wz - WGL / 2 - 0.1, Math.PI)); /* full-width front porch */ const F = FD / 2; g.add(box(FW - 2, 0.9, 7, M.concrete, 0, 0.45, F + 3.4)); [-26, -13, 0, 13, 26].forEach((x) => g.add(box(0.6, 9.3, 0.6, M.trim, x, 5.55, F + 6.2))); const pr = box(FW, 0.4, 8.6, M.porchRoof, 0, 11, F + 3.6); pr.rotation.x = 0.1; g.add(pr); put(g, doorUnit(M, M.doorBlue, 3.4, 7), 0, 4.5, F + 0.12); [-23, -11.5, 11.5, 23].forEach((x) => put(g, windowUnit(M, 3.2, 4.6), x, 6.4, F + 0.1)); [-23, -11.5, 0, 11.5, 23].forEach((x) => put(g, windowUnit(M), x, 15.4, F + 0.1)); [-25, 9, 17, 25].forEach((x) => put(g, windowUnit(M), x, 15.4, -F - 0.1)); [10, 18, 26].forEach((x) => put(g, windowUnit(M, 3.2, 4.6), x, 6.4, -F - 0.1)); [-5, 5].forEach((z) => put(g, windowUnit(M, 3, 4.2), -FW / 2 - 0.1, 14, z, -Math.PI / 2)); /* tarped section on the damaged plane */ const p = PITCH / 12; const ry = WH + 1 + rise; const tarp = mk(quadGeo( v(9, ry + 0.55, 0.4), v(21, ry + 0.55, 0.4), v(21.6, ry - 8.2 * p + 0.55, 8.6), v(8.4, ry - 8.2 * p + 0.55, 8.6) ), M.tarp); g.add(tarp); /* 41 hail impacts clustered on the front plane (facet F2) */ const impactMat = M.impact.clone(); const imp = new THREE.InstancedMesh(new THREE.SphereGeometry(0.36, 8, 6), impactMat, 41); const dm = new THREE.Matrix4(); let sd = 4021; const rr = () => ((sd = (sd * 16807) % 2147483647) / 2147483647); for (let i = 0; i < 41; i++) { const cl = rr() < 0.62; const x = cl ? -18 + rr() * 20 : -28 + rr() * 56; const t = 0.12 + rr() * 0.8; const z = t * (FD / 2 + 1.2); const y = ry - z * p + 0.45; dm.makeScale(1, 0.4, 1); dm.setPosition(x, y, z); imp.setMatrixAt(i, dm); } imp.castShadow = false; g.add(imp); /* storm-yard: debris, fallen limb */ let s2 = 99; const r2 = () => ((s2 = (s2 * 48271) % 2147483647) / 2147483647); for (let i = 0; i < 6; i++) { const d = box(1.6 + r2() * 2, 0.18, 1 + r2(), M.porchRoof, -20 + r2() * 44, 0.1, F + 8 + r2() * 14); d.rotation.y = r2() * 3; g.add(d); } const limb = mk(new THREE.CylinderGeometry(0.35, 0.5, 9, 6), M.trunk); limb.rotation.z = Math.PI / 2 - 0.06; limb.rotation.y = 0.5; limb.position.set(27, 0.5, 16); g.add(limb); g.add(box(13, 0.14, 30, M.asphalt, 30, 0.08, F + 16)); g.add(box(3.2, 0.12, 22, M.concrete, 0, 0.07, F + 18)); put(g, mailbox(M), -5, 0, 42); put(g, tree(M, 1.2), -34, 0, -10); put(g, tree(M, 1.05), 34, 0, -18); return { group: g, measure: { roofSqFt: Math.round(roof.area + wRoof.area), ridgeLf: Math.round(roof.capLf + wRoof.capLf), facets: 4 }, anchors: { spanA: v(-FW / 2, 0.4, FD / 2), spanB: v(FW / 2, 0.4, FD / 2), peakTop: v(-FW / 2, ry + 0.7, 0), peakBase: v(-FW / 2, 0, 0), pitchAt: v(-FW / 2 - 1.5, roof.eaveY, FD / 2 + 1.5), damageAt: v(-8, ry - 4 * p, 4.5), }, hl: { ridge: hlFromSegs(M, [roof.ridgeSeg]), eave: hlFromSegs(M, roof.eaveSegs), roof: roofWash, roofMats: [roofF, roofB, roofW], damage: { mesh: imp, mat: impactMat, base: 0.9 }, }, }; } /* multi-wing estate: two perpendicular gable wings plus a rear nub, wrapping a courtyard pool — modelled after a client-supplied aerial survey of a complex multi-facet roof (5705 Bent Oak Place, Dallas TX). */ export function buildEstate(M) { const g = new THREE.Group(); const MW = 42, MD = 28, WH = 19, PITCH = 6; const rise = (MD / 2) * (PITCH / 12); const roofF = M.shingle.clone(), roofB = M.shingle.clone(); const roofW1 = M.shingle.clone(), roofW2 = M.shingle.clone(); const roofN1 = M.shingle.clone(), roofN2 = M.shingle.clone(); g.add(box(MW + 1, 1.4, MD + 1, M.concrete, 0, 0.7, 0)); /* foundation plinth */ g.add(box(MW, WH, MD, M.sidingWhite, 0, WH / 2 + 1, 0)); g.add(pediment(M, M.sidingWhite, MD, rise, MW / 2, WH + 1, true)); g.add(pediment(M, M.sidingWhite, MD, rise, -MW / 2, WH + 1, true)); const roof = gableRoof({ span: MD, len: MW, pitch: PITCH, y0: WH + 1, matFront: roofF, matBack: roofB, capMat: M.fascia, fasciaMat: M.fascia }); g.add(roof.g); const roofWash = hlRoofWash(M, roof, false); g.add(roofWash); put(g, chimney(M, WH + rise + 5, -MW / 2 - 1.7, -4)); /* wing A: perpendicular guest wing, front-flush, closes one side of the courtyard */ const GW = 20, GD = 22, GH = 10; const gx = MW / 2 + GW / 2 - 0.2, gz = MD / 2 - GD / 2; g.add(box(GW + 0.8, 1.2, GD + 0.8, M.concrete, gx, 0.6, gz)); g.add(box(GW, GH, GD, M.sidingWhite, gx, GH / 2 + 1, gz)); const grise = (GW / 2) * (PITCH / 12); const gRoofGrp = new THREE.Group(); const gRoof = gableRoof({ span: GW, len: GD, pitch: PITCH, y0: GH + 1, matFront: roofW1, matBack: roofW2, capMat: M.fascia, fasciaMat: M.fascia }); gRoofGrp.add(gRoof.g); gRoofGrp.rotation.y = Math.PI / 2; gRoofGrp.position.set(gx, 0, gz); g.add(gRoofGrp); const pedF = pediment(M, M.sidingWhite, GW, grise, 0, GH + 1, false); pedF.position.set(gx, 0, MD / 2 - 0.01); g.add(pedF); put(g, doorUnit(M, M.doorBlue, 3, 6.6), gx, 4.4, MD / 2 + 0.1); [-6, 6].forEach((z) => put(g, windowUnit(M, 2.8, 4), gx + GW / 2 + 0.1, 6, gz + z, Math.PI / 2)); /* wing B: small rear nub off the main ridge, the extra facet visible in the survey */ const NW = 14, ND = 12, NH = 8; const nx = -MW / 2 + NW / 2 + 3, nz = -MD / 2 - ND / 2 + 1; g.add(box(NW + 0.6, 1, ND + 0.6, M.concrete, nx, 0.5, nz)); g.add(box(NW, NH, ND, M.sidingWhite, nx, NH / 2 + 1, nz)); const nRoofGrp = new THREE.Group(); const nRoof = gableRoof({ span: ND, len: NW, pitch: PITCH, oE: 1, oG: 1, y0: NH + 1, matFront: roofN1, matBack: roofN2, capMat: M.fascia, fasciaMat: M.fascia }); nRoofGrp.add(nRoof.g); nRoofGrp.position.set(nx, 0, nz); g.add(nRoofGrp); put(g, windowUnit(M, 2.4, 3.4), nx, 5.6, nz - ND / 2 - 0.1, Math.PI); /* pool, nestled in the courtyard the wing creates */ g.add(box(14, 0.3, 7, M.concrete, gx - 2, -0.05, -10)); /* porch over the front door */ const px = -8; g.add(box(9.5, 0.9, 5.5, M.concrete, px, 0.45, MD / 2 + 2.6)); [[-4, 2.2], [4, 2.2], [-4, 4.9], [4, 4.9]].forEach((pp) => g.add(box(0.55, 8.6, 0.55, M.trim, px + pp[0], 5.2, MD / 2 + pp[1]))); const pr = box(11, 0.4, 7, M.porchRoof, px, 10.2, MD / 2 + 2.8); pr.rotation.x = 0.12; g.add(pr); put(g, doorUnit(M, M.doorRed), px, 4.45, MD / 2 + 0.12); /* windows */ const F = MD / 2 + 0.1; [-16, -8, 0, 8, 16].forEach((x) => put(g, windowUnit(M), x, 15.6, F)); [-16, 0, 8, 16].forEach((x) => put(g, windowUnit(M, 3.2, 5), x, 6.4, F)); [-14, -4, 6, 16].forEach((x) => put(g, windowUnit(M), x, 15.6, -F)); [-14, 4, 14].forEach((x) => put(g, windowUnit(M, 3.2, 5), x, 6.4, -F)); [-6, 6].forEach((z) => put(g, windowUnit(M), -MW / 2 - 0.1, 15.6, z, -Math.PI / 2)); /* grounds */ g.add(box(17, 0.14, 30, M.asphalt, gx, 0.08, MD / 2 + 15)); g.add(box(3.4, 0.12, 26, M.concrete, px, 0.07, MD / 2 + 13)); put(g, mailbox(M), px + 5, 0, 41); put(g, tree(M, 1.15), -33, 0, -15); put(g, tree(M, 0.9), 29, 0, -24); put(g, tree(M, 0.75), -31, 0, 14); [-18, -13, -3, 3, 13, 18].forEach((x, i) => put(g, shrub(M, 1 + (i % 3) * 0.18), x, 0, MD / 2 + 2.2)); const area = Math.round(roof.area + gRoof.area + nRoof.area); return { group: g, measure: { roofSqFt: area, ridgeLf: Math.round(roof.capLf + gRoof.capLf + nRoof.capLf), facets: 6 }, anchors: { spanA: v(-MW / 2, 0.4, MD / 2), spanB: v(MW / 2, 0.4, MD / 2), peakTop: v(-MW / 2, WH + 1 + rise + 0.6, 0), peakBase: v(-MW / 2, 0, 0), pitchAt: v(-MW / 2 - 1.2, roof.eaveY, MD / 2 + 1.5), }, hl: { ridge: hlFromSegs(M, [roof.ridgeSeg, [v(gx, gRoof.ridgeY + 0.5, gz - GD / 2 - 1.2), v(gx, gRoof.ridgeY + 0.5, gz + GD / 2 + 1.2)]]), eave: hlFromSegs(M, roof.eaveSegs), roof: roofWash, roofMats: [roofF, roofB, roofW1, roofW2, roofN1, roofN2], damage: null, }, }; } /* steep 12/12 multi-wing estate with a detached outbuilding, modelled after a client-supplied EagleView survey (12552 Mustang Circle, Forney TX): 6,490 sq ft across 37 facets on the real roof, simplified here to a cross-wing main house plus a separate garage while keeping the signature 12/12 pitch and split-structure footprint. */ export function buildMustang(M) { const g = new THREE.Group(); const MW = 32, MD = 24, WH = 13, PITCH = 12; const rise = (MD / 2) * (PITCH / 12); const roofF = M.shingle.clone(), roofB = M.shingle.clone(); const roofW1 = M.shingle.clone(), roofW2 = M.shingle.clone(); const roofX1 = M.shingle.clone(), roofX2 = M.shingle.clone(); const roofN1 = M.shingle.clone(), roofN2 = M.shingle.clone(); const roofG1 = M.shingle.clone(), roofG2 = M.shingle.clone(); g.add(box(MW + 1, 1.4, MD + 1, M.concrete, 0, 0.7, 0)); g.add(box(MW, WH, MD, M.sidingWhite, 0, WH / 2 + 1, 0)); g.add(pediment(M, M.sidingWhite, MD, rise, MW / 2, WH + 1, true)); g.add(pediment(M, M.sidingWhite, MD, rise, -MW / 2, WH + 1, true)); const roof = gableRoof({ span: MD, len: MW, pitch: PITCH, y0: WH + 1, matFront: roofF, matBack: roofB, capMat: M.fascia, fasciaMat: M.fascia }); g.add(roof.g); const roofWash = hlRoofWash(M, roof, false); g.add(roofWash); put(g, chimney(M, WH + rise + 6, 10, -MD / 2 - 2)); /* wing A: front-right, its own steep gable, offset like the real survey's radiating wings */ const AW = 18, AD = 20, AH = 11; const ax = MW / 2 + AW / 2 - 0.2, az = MD / 2 - AD / 2 - 2; g.add(box(AW + 0.8, 1.2, AD + 0.8, M.concrete, ax, 0.6, az)); g.add(box(AW, AH, AD, M.sidingWhite, ax, AH / 2 + 1, az)); const arise = (AW / 2) * (PITCH / 12); const aRoofGrp = new THREE.Group(); const aRoof = gableRoof({ span: AW, len: AD, pitch: PITCH, y0: AH + 1, matFront: roofW1, matBack: roofW2, capMat: M.fascia, fasciaMat: M.fascia }); aRoofGrp.add(aRoof.g); aRoofGrp.rotation.y = Math.PI / 2; aRoofGrp.position.set(ax, 0, az); g.add(aRoofGrp); const pedA = pediment(M, M.sidingWhite, AW, arise, 0, AH + 1, false); pedA.position.set(ax, 0, az + AD / 2 - 0.01); g.add(pedA); [-4, 4].forEach((z) => put(g, windowUnit(M, 2.8, 4), ax + AW / 2 + 0.1, 6, az + z, Math.PI / 2)); /* wing B: rear-left, mirrored offset, so the roofline radiates like the real survey's cross plan */ const BW = 16, BD = 18, BH = 10; const bx = -MW / 2 - BW / 2 + 0.2, bz = -MD / 2 + BD / 2 + 2; g.add(box(BW + 0.8, 1.2, BD + 0.8, M.concrete, bx, 0.6, bz)); g.add(box(BW, BH, BD, M.sidingWhite, bx, BH / 2 + 1, bz)); const brise = (BW / 2) * (PITCH / 12); const bRoofGrp = new THREE.Group(); const bRoof = gableRoof({ span: BW, len: BD, pitch: PITCH, y0: BH + 1, matFront: roofX1, matBack: roofX2, capMat: M.fascia, fasciaMat: M.fascia }); bRoofGrp.add(bRoof.g); bRoofGrp.rotation.y = Math.PI / 2; bRoofGrp.position.set(bx, 0, bz); g.add(bRoofGrp); const pedB = pediment(M, M.sidingWhite, BW, brise, 0, BH + 1, false); pedB.position.set(bx, 0, bz - BD / 2 + 0.01); pedB.rotation.y = Math.PI; g.add(pedB); [-4, 4].forEach((z) => put(g, windowUnit(M, 2.6, 3.6), bx - BW / 2 - 0.1, 5.8, bz + z, -Math.PI / 2)); /* rear nub: the extra facet visible in the survey's back roofline */ const NW = 12, ND = 11, NH = 8; const nx = 2, nz = -MD / 2 - ND / 2 + 1; g.add(box(NW + 0.6, 1, ND + 0.6, M.concrete, nx, 0.5, nz)); g.add(box(NW, NH, ND, M.sidingWhite, nx, NH / 2 + 1, nz)); const nRoofGrp = new THREE.Group(); const nRoof = gableRoof({ span: ND, len: NW, pitch: PITCH, oE: 1, oG: 1, y0: NH + 1, matFront: roofN1, matBack: roofN2, capMat: M.fascia, fasciaMat: M.fascia }); nRoofGrp.add(nRoof.g); nRoofGrp.position.set(nx, 0, nz); g.add(nRoofGrp); put(g, windowUnit(M, 2.4, 3.2), nx, 5.4, nz - ND / 2 - 0.1, Math.PI); /* front door + small stoop; a full porch roof would clip a pitch this steep */ g.add(box(6, 0.7, 4, M.concrete, -6, 0.35, MD / 2 + 2)); put(g, doorUnit(M, M.doorRed), -6, 4.45, MD / 2 + 0.12); /* windows */ const F = MD / 2 + 0.1; [-12, -4, 4, 12].forEach((x) => put(g, windowUnit(M), x, 15.2, F)); [-12, 12].forEach((x) => put(g, windowUnit(M, 3.2, 5), x, 6.4, F)); [-10, 0, 10].forEach((x) => put(g, windowUnit(M), x, 15.2, -F)); /* detached garage: a separate outbuilding on a shallow 4/12 pitch, matching the survey's Structure #2 */ const GW = 20, GD = 18, GH = 8, GP = 4; const gx = -MW / 2 - 26, gz = 6; const garage = new THREE.Group(); garage.add(box(GW + 0.8, 1, GD + 0.8, M.concrete, 0, 0.5, 0)); garage.add(box(GW, GH, GD, M.sidingGray, 0, GH / 2 + 0.5, 0)); const gRoof = gableRoof({ span: GD, len: GW, pitch: GP, oE: 1.3, oG: 1, y0: GH + 0.5, matFront: roofG1, matBack: roofG2, capMat: M.fascia, fasciaMat: M.fascia }); garage.add(gRoof.g); put(garage, doorUnit(M, M.garage, 14, 7), 0, 4.4, GD / 2 + 0.1); garage.position.set(gx, 0, gz); g.add(garage); /* grounds */ g.add(box(16, 0.14, 34, M.asphalt, gx + 4, 0.08, gz + 20)); g.add(box(3, 0.12, 20, M.concrete, -6, 0.07, MD / 2 + 12)); put(g, mailbox(M), -3, 0, 38); put(g, tree(M, 1.3), -40, 0, -18); put(g, tree(M, 1), 26, 0, -22); put(g, tree(M, 0.85), -18, 0, 30); [-14, -6, 6, 14].forEach((x, i) => put(g, shrub(M, 1 + (i % 3) * 0.15), x, 0, MD / 2 + 2)); const area = Math.round(roof.area + aRoof.area + bRoof.area + nRoof.area + gRoof.area); return { group: g, measure: { roofSqFt: area, ridgeLf: Math.round(roof.capLf + aRoof.capLf + bRoof.capLf + nRoof.capLf + gRoof.capLf), facets: 12 }, anchors: { spanA: v(-MW / 2, 0.4, MD / 2), spanB: v(MW / 2, 0.4, MD / 2), peakTop: v(-MW / 2, WH + 1 + rise + 0.6, 0), peakBase: v(-MW / 2, 0, 0), pitchAt: v(-MW / 2 - 1.2, roof.eaveY, MD / 2 + 1.5), }, hl: { ridge: hlFromSegs(M, [ roof.ridgeSeg, [v(ax, aRoof.ridgeY + 0.5, az - AD / 2 - 1.2), v(ax, aRoof.ridgeY + 0.5, az + AD / 2 + 1.2)], [v(bx, bRoof.ridgeY + 0.5, bz - BD / 2 - 1.2), v(bx, bRoof.ridgeY + 0.5, bz + BD / 2 + 1.2)], ]), eave: hlFromSegs(M, roof.eaveSegs), roof: roofWash, roofMats: [roofF, roofB, roofW1, roofW2, roofX1, roofX2, roofN1, roofN2, roofG1, roofG2], damage: null, }, }; }