feat: add core domain types for Photo Gallery SDK including media items, albums, and annotations

This commit is contained in:
2026-07-23 07:39:01 +05:30
parent 7bcd1a2a2d
commit 2613c767a6
107 changed files with 20699 additions and 7 deletions
@@ -0,0 +1,171 @@
'use client';
import { type PointerEvent as ReactPointerEvent, useEffect, useRef, useState } from 'react';
import { Icon } from '../../icons';
/**
* Full-screen brush overlay for masked AI edits (Magic Eraser / Generative Fill).
* The user paints over a region; on Apply we emit a binary ImageData mask where
* painted pixels are WHITE (regenerate) and everything else is BLACK (keep) —
* exactly what the inpaint backend expects (see maskToBase64 / rpInpaint).
*
* The paint canvas is sized to the image's aspect ratio (long side = BASE), then
* scaled with CSS to fit the viewport, so the returned mask lines up with the
* photo regardless of screen size.
*/
const BASE = 640;
export function MaskBrush({
src,
aspect,
title,
onCancel,
onApply,
}: {
src: string;
aspect: number; // width / height
title: string;
onCancel: () => void;
onApply: (mask: ImageData) => void;
}) {
const canvasRef = useRef<HTMLCanvasElement>(null);
const paintingRef = useRef(false);
const lastRef = useRef<{ x: number; y: number } | null>(null);
const [brush, setBrush] = useState(48);
const [dirty, setDirty] = useState(false);
const cw = aspect >= 1 ? BASE : Math.round(BASE * aspect);
const ch = aspect >= 1 ? Math.round(BASE / aspect) : BASE;
// Escape cancels.
useEffect(() => {
const onKey = (e: KeyboardEvent) => {
if (e.key === 'Escape') onCancel();
};
window.addEventListener('keydown', onKey);
return () => window.removeEventListener('keydown', onKey);
}, [onCancel]);
const ctx = () => canvasRef.current?.getContext('2d') ?? null;
const toCanvas = (e: ReactPointerEvent) => {
const c = canvasRef.current;
if (!c) return { x: 0, y: 0 };
const r = c.getBoundingClientRect();
return {
x: ((e.clientX - r.left) / r.width) * c.width,
y: ((e.clientY - r.top) / r.height) * c.height,
};
};
const paintTo = (x: number, y: number) => {
const c = ctx();
if (!c) return;
c.fillStyle = 'rgba(255,60,60,0.55)';
c.strokeStyle = 'rgba(255,60,60,0.55)';
c.lineWidth = brush;
c.lineCap = 'round';
const last = lastRef.current;
if (last) {
c.beginPath();
c.moveTo(last.x, last.y);
c.lineTo(x, y);
c.stroke();
}
c.beginPath();
c.arc(x, y, brush / 2, 0, Math.PI * 2);
c.fill();
lastRef.current = { x, y };
};
const onDown = (e: ReactPointerEvent) => {
e.preventDefault();
(e.target as HTMLElement).setPointerCapture?.(e.pointerId);
paintingRef.current = true;
lastRef.current = null;
const p = toCanvas(e);
paintTo(p.x, p.y);
setDirty(true);
};
const onMove = (e: ReactPointerEvent) => {
if (!paintingRef.current) return;
const p = toCanvas(e);
paintTo(p.x, p.y);
};
const onUp = () => {
paintingRef.current = false;
lastRef.current = null;
};
const clear = () => {
const c = ctx();
if (c && canvasRef.current) c.clearRect(0, 0, canvasRef.current.width, canvasRef.current.height);
setDirty(false);
};
const apply = () => {
const c = ctx();
const canvas = canvasRef.current;
if (!c || !canvas) return;
const painted = c.getImageData(0, 0, canvas.width, canvas.height);
// Binarize: any painted (alpha) pixel → opaque white, else opaque black.
const out = new ImageData(canvas.width, canvas.height);
for (let i = 0; i < painted.data.length; i += 4) {
const on = painted.data[i + 3]! > 10;
const v = on ? 255 : 0;
out.data[i] = v;
out.data[i + 1] = v;
out.data[i + 2] = v;
out.data[i + 3] = 255;
}
onApply(out);
};
return (
<div className="apg-maskbrush" role="dialog" aria-label={title}>
<div className="apg-maskbrush__title">{title}</div>
<div className="apg-maskbrush__stage" style={{ aspectRatio: `${cw} / ${ch}` }}>
<img className="apg-maskbrush__img" src={src} alt="" draggable={false} />
<canvas
ref={canvasRef}
width={cw}
height={ch}
className="apg-maskbrush__canvas"
onPointerDown={onDown}
onPointerMove={onMove}
onPointerUp={onUp}
onPointerLeave={onUp}
/>
</div>
<div className="apg-maskbrush__bar">
<label className="apg-maskbrush__brush">
Brush
<input
type="range"
min={12}
max={120}
step={2}
value={brush}
onChange={(e) => setBrush(Number(e.target.value))}
/>
</label>
<button type="button" className="apg-btn apg-btn--small" onClick={clear} disabled={!dirty}>
<Icon name="trash" size={14} /> Clear
</button>
<div style={{ flex: 1 }} />
<button type="button" className="apg-btn apg-btn--small" onClick={onCancel}>
Cancel
</button>
<button
type="button"
className="apg-btn apg-btn--primary apg-btn--small"
onClick={apply}
disabled={!dirty}
>
Apply
</button>
</div>
</div>
);
}